


On a pixel level things appear a tad smoother on the PS3, but in truth we struggled to find any noticeable advantage with both games in motion. Previously, in Arkham City the use of multi-sampling anti-aliasing was jettisoned altogether, so it's a welcome sight to see an alternative in play here. PS3Įdge smoothing makes a comeback on the 360 and PS3, with both versions getting different forms of post-process anti-aliasing. Wii U takes on Xbox 360 in this Arkham Origins comparison - and it's not the most flattering picture for the more modern Nintendo console.
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Kicking off with a 360 and Wii U head-to-head video and a quad-format comparison gallery, Batman: Arkham Origins comfortably delivers a sharp native 720p presentation across all three consoles, with the dark, low-contrast nature of the environments reducing the appearance of jaggies and other edge-based artefacts. That said, the situation surrounding the Wii U version is somewhat less pleasing: there are a few more graphical compromises compared to 360 and PS3, while performance lags behind the other formats - not something we'd expect to see at this point in the console's life.
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The changes are largely beneficial and extend across the majority of platforms, with PC owners getting some tasty PhysX-enhanced extras that further improve upon the game's already solid aesthetic.

In terms of the game engine itself, we see small changes to the lighting model that add more depth to scenes while reducing the harsh glare present from some of the neon signs and spotlights dotted about the environments. Instead of redefining the series, Arkham Origins expands upon the open version of Gotham present in the previous Batman title, adding in new locations to the existing hub world while also tweaking other areas of the game - the animation of Batman has been improved, resulting in combat that flows a touch more fluidly than before, with the developers promising a more brutal "year two" Batman who has yet to refine his combat skills. While the game spends most of its time revisiting old ground, the established mix of free-flowing combat, stealth and exploration continues to work well. Games Montreal delivers an entertaining romp set back in the open world-rendition of Gotham first realised in Arkham City. Taking over the reins of the Batman franchise from Rocksteady for this latest instalment, Warner Bros.
